
Branding
Vadim Carazan
7 min read
In 2020, the design subscription looked like the smartest deal in the industry. One flat fee, unlimited requests, designs back in 48 hours. No meetings, no calls, no agency overhead. Drop a task in a queue, get a file back. Cancel anytime. We know this model well. We ran it. It worked, and for a while it worked for everyone. Then AI arrived, and quietly ate the whole thing.
The part nobody wants to say out loud
Here's what the subscription model was actually selling: production. Banners, social posts, landing page variants, deck slides, one more version of the logo on a dark background. Work that needs hands, not much context.
That work had value because it was scarce. It's not scarce anymore. The tools got good. A founder with Midjourney and a Figma plugin can produce in an afternoon what a subscription queue delivered in two days. Not always at the same level, but close enough for a lot of the tickets that used to fill those queues.
So if a design subscription is just a ticket queue for production output, it's now competing with a $20/month tool. That's not a competition it wins.
Most subscriptions are still pretending this didn't happen. Same pitch, same "no meetings needed," same async queue. The prices dropped, the churn went up, and the work coming out of them looks more generic every month, because a queue without context produces exactly what AI produces: something that looks like design.
"No meetings" was never a feature
The old model bragged about it. No calls, no onboarding, just submit requests. It sounded efficient.
It was actually the flaw. No calls means nobody ever understood your problem. They understood your ticket. You wrote "we need a new landing page," and someone who has never heard you talk about your product, your market, or the deal you lost last week made you a landing page. Then you did four rounds of revisions, which were really four rounds of explaining your business through comments in Figma.
That's not efficiency. That's outsourced guessing.
The things that made great in-house teams valuable were never the hands. It was that they were in the room. They knew why the last campaign failed, which competitor scared you, what the CEO would reject before it even got shown. They had context, and they had enough skin in the game to say "no, that's the wrong move" instead of just shipping the ticket.
AI can do the hands now. It cannot do any of that.
What 2.0 actually means
Design Subscription 2.0 keeps what was right about the model and puts back what got stripped out.
What stays from 1.0: one predictable monthly price. Fast turnarounds. No long-term obligations: pause or stop anytime.
What comes back from the in-house world: calls. Real ones, where we understand the problem before anyone opens Figma. A senior team that knows your business and carries context from project to project, so you never explain your company twice. Pushback when you're asking for the wrong thing. A team that behaves like it's yours, because for that month, it is.
And yes, we use AI. Heavily, where it makes production faster. You shouldn't pay senior designers to resize banners, and with us you don't. You pay for the part AI can't do: the thinking, the taste, the fights over direction, the accountability when something ships.
Like hiring an in-house design team. Without actually hiring one. That's not a tagline we came up with in a workshop. It's just what the model turned into once we removed everything AI made pointless.
Everything starts with strategy. Everything.
This is the part I want to be precise about, because "strategy" is the most abused word in design.
Every engagement we run starts the same way: a conversation about your business, not your design. Who are you actually selling to? What do they already believe before they land on your site? Who's in the room when the deal gets decided, and what makes them nervous? Which competitor are you losing to, and why? What does your product do that your website is too shy to say?
We don't ask these questions to look thorough. We ask them because every design decision that follows traces back to the answers. The tone of the headline, the color system, whether the site leads with the product or the problem, whether the brand should feel like a challenger or like the safe choice, none of that is taste. It's all downstream of who you're talking to and what you need them to feel before they'll buy.
When a client asks "why is this blue, why this typeface, why this layout," we have an actual answer, and the answer points back to their market, not to our mood board. That's the difference between design that wins deals and design that wins likes.
A ticket queue can't do this. There's no ticket field for "what your buyer is afraid of." You get that from talking. From calls where the founder goes off-script and tells you what's really going on. That's where the good work comes from, every single time.
The kickoff conversation matters, but it's not the point. The point is what happens after: we stay close.
Month over month, we learn things no brief will ever contain. How your CEO talks about the product when he's excited. Which words your sales team uses on calls, and which ones make prospects flinch. What your company culture actually is, versus what the About page says. Why the last campaign flopped. What got said in the board meeting that changed the roadmap.
That knowledge compounds. The second month of working with us is better than the first, and the sixth is better than the second, because every decision gets made with more context, faster, and with fewer rounds. We stop needing briefs the way an in-house designer stops needing briefs: we already know what you'd say.
Being there also means the unglamorous stuff. Jumping on a call when something's on fire before a launch. Telling you a week early that the deadline is at risk instead of going quiet. Saying "don't spend money on this yet" when the timing is wrong. That's not a service tier. That's just what a team that's actually yours does.
The proof is in what happens after
This isn't theoretical for us. The work coming out of this model raises money and wins markets.
Noxtua raised €80.7M after we rebranded them and launched their new site. Xrecruiter won Start-Up of the Year and ended up in Forbes. Those results don't come from a ticket queue. They come from a team that understood what the company was trying to become, and built the brand for that.
None of those projects started with a request form. Every one of them started with a call.
Where this goes
The design subscription isn't dead. The lazy version of it is. The version that hid behind a queue, avoided its clients, and sold production work at strategy prices, that one is done.
What replaces it is older than the subscription itself: a team that knows you, shows up, and does the work like it's their own company on the line. We just kept the pricing model that made it easy to say yes to.
That's Design Subscription 2.0. If you want to see how it feels, don't fill out a form. Book a call. That's kind of the whole point.
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